Open Source
Explore the latest AI open-source projects from GitHub and HuggingFace.
Explore the latest AI open-source projects from GitHub and HuggingFace.
Hunyuan3D 2.0 is Tencent's open-source system for generating high-resolution, textured 3D assets from a single image or a text prompt. Released under the Tencent Hunyuan Community License, it pairs a large-scale shape diffusion model with a dedicated texture synthesis model, and it has grown into one of the most-starred open 3D generation projects on GitHub with more than 14,000 stars. ## A Two-Stage Generation Pipeline Hunyuan3D 2.0 splits 3D creation into two specialized stages. Hunyuan3D-DiT is a large-scale flow-based diffusion transformer that produces a bare geometry mesh aligned to the conditioning image, while Hunyuan3D-Paint is a separate model that generates high-resolution texture maps for that mesh. Decoupling shape and texture lets each model specialize, which improves both geometric fidelity and the visual quality of the final asset compared to monolithic approaches. ## Image-to-3D and Text-to-3D The system supports both image-conditioned and text-conditioned generation. Users can hand it a reference image to reconstruct a matching 3D object, or start from a text prompt that is first turned into an image and then lifted into 3D. This flexibility makes it useful for game asset prototyping, AR/VR content, 3D printing, and rapid concept iteration where producing usable meshes by hand would be slow and expensive. ## Turbo, Mini, and Multiview Variants Beyond the base release, the project ships a family of variants to trade off speed, size, and quality. Hunyuan3D-2-Turbo and Hunyuan3D-2mini-Turbo use the FlashVDM acceleration approach for much faster inference, the 0.6B Hunyuan3D-2mini targets lighter hardware, and Hunyuan3D-2mv adds a multiview shape model that conditions on several views of an object for more accurate reconstruction. A turbo paint model and multiview texture pipeline round out the texture side. ## Tooling and Accessibility Hunyuan3D 2.0 is designed to be run, not just read about. It provides a Gradio web application, an API server for programmatic access, and a Blender add-on so artists can generate assets inside their existing workflow. The model weights are published on Hugging Face alongside an official demo Space, lowering the barrier for developers who want to experiment without setting up a full local environment first. ## An Active, Expanding Ecosystem The repository sits at the center of a fast-moving research line from Tencent's Hunyuan team. Follow-up work referenced in the project includes the fully open-sourced Hunyuan3D-2.1 with a production-ready PBR material model, the Hunyuan3D 2.5 technical report, and HunyuanWorld-1.0 for immersive 3D world generation. This momentum signals continued investment and a steady stream of improvements for users who build on the 2.0 line. ## Considerations High-fidelity 3D generation is resource intensive, and the full-quality shape and paint models benefit significantly from capable GPUs, with the turbo and mini variants existing precisely to ease that cost. The Tencent Hunyuan Community License is permissive for many uses but is not a standard OSI license, so teams with strict commercial or regional requirements should review its terms before shipping. As with most generative 3D systems, output meshes may still need cleanup or retopology before they are production ready.
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Tencent Hunyuan
Tencent's open-source 3D asset generation system with 13k+ GitHub stars, creating high-resolution textured 3D models from a single image using a two-stage diffusion pipeline.